Advertisement
Advertising revenue is a foundation of NeoKo's business model, providing a steady and substantial income stream while enhancing the overall platform experience for both developers and gamers.
By integrating strategically placed and non-intrusive advertisements, NeoKo ensures a balance between monetization and user experience. This section of the whitepaper delves into the details of how advertising revenue is generated, the potential it holds, and the mechanisms in place to optimize this revenue stream.
NeoKo's advertising revenue model is multifaceted, designed to maximize earnings without compromising the gaming experience. The primary components of this model include: banner ads, video ads and sponsored content.
NeoKo understands the importance of rewarding developers for their contributions to the platform. A portion of the advertising revenue is shared with developers based on the performance and engagement metrics of their games. This incentivizes high-quality game development and sustained engagement, creating a win-win scenario for both NeoKo and developers.
Revenue model
Cost per click (CPC), cost per mille (CPM), and cost per action (CPA)
Revenue Sharing Model (Coming Soon)
Fixed Percentage: A predetermined percentage of ad revenue is allocated to developers based on the ad impressions and clicks generated by their games.
Performance-based Incentives: Additional bonuses and incentives are provided for games that achieve exceptional performance metrics, such as high engagement rates and user retention.
Last updated